Week of July 20, 2026

2026 YouVersion Hackathon

Everyone. Everywhere. Every Day.

Create, experiment, and explore ideas that could meaningfully impact our mission and products.

About the Event

Space to build what matters

The goal of the hackathon is to create space for teams to experiment, explore new ideas, and build things that could meaningfully impact our mission and products.

Purpose

This year, we are anchoring the event around YouVersion’s vision:

Everyone. Everywhere. Every Day.

Rather than prescribing specific solutions, this theme provides direction while leaving room for creativity, innovation, and exploration.

Participation

Participation is optional and open to Engineering teams and cross-functional collaborators.

Each team organizes around one of the three challenge tracks — Everyone, Everywhere, and Every Day.

Goals

  • Create space for creativity and experimentation
  • Encourage cross-functional collaboration
  • Explore ideas we normally would not have time to pursue
  • Prototype solutions aligned with our strategic direction
  • Have fun building together
Schedule

Your hackathon week

Five days to form teams, build something new, and share what you learned. Here is how the week of July 20, 2026 unfolds.

  1. Mon

    Monday

    Jul 20
    • AMTeam meetings and operational work
    • PMKickoff, team formation, and planning
  2. Tue

    Tuesday

    Jul 21
    • All DayBuild time
  3. Wed

    Wednesday

    Jul 22
    • All DayBuild time
  4. Thu

    Thursday

    Jul 23
    • AMAll-Staff
    • PMBuild time
  5. Fri

    Friday

    Jul 24
    • AMPresentation prep and final polish
    • PMPresentations and recognition
Challenge Tracks

Choose your challenge

Three prompts, one shared vision. Every project fits one of these tracks — organize around the one that inspires you.

01 · Everyone

How might we help more people engage meaningfully with Scripture?

Design and prototype an experience that lowers barriers, improves accessibility, or helps make engagement more personal and relevant.

Build for Everyone

Potential areas of focus

  • Accessibility improvements
  • Personalization and recommendations
  • First-time user experiences
  • AI-assisted discovery or learning
  • Experiences designed for broader or underserved audiences
02 · Everywhere

How might we better serve users across different cultures, regions, and environments?

Build an experience that improves access globally, especially for users in low-connectivity, multilingual, or resource-constrained contexts.

Build for Everywhere

Potential areas of focus

  • Offline-first experiences
  • Localization and translation
  • Low-bandwidth optimization
  • Device accessibility
  • Partner or ecosystem integrations
03 · Every Day

How might we help people build more consistent daily habits around Scripture engagement?

Prototype a feature or experience that encourages recurring engagement and fits naturally into everyday life.

Build for Every Day

Potential areas of focus

  • Habit formation and streaks
  • Smart reminders or prompts
  • Community and accountability
  • Daily encouragement and reflection
  • Personalized recommendations based on behavior or routines
Expectations & Deliverables

Build to learn, not to ship

Teams should focus on building a prototype, proof of concept, or demonstrable experience rather than production-ready software.

Project Expectations

Success is not measured by completeness. The goal is learning, experimentation, and exploration of ideas with meaningful potential impact.

Projects should:

  • Address a meaningful problem or opportunity
  • Demonstrate creativity and innovation
  • Align with the overall theme
  • Be achievable within the hackathon timeframe

Deliverables

  • A short demo or presentation
  • A brief overview of the problem or opportunity being addressed
  • A prototype or proof of concept
  • Key learnings, outcomes, and recommended next steps

Deliverables are intended to communicate the value of the idea and the lessons learned, not to represent production-ready solutions.

Judging & Prizes

How projects are recognized

Success is measured by learning and exploration, not polish. Here's how teams share their work and how standout projects are recognized.

What judges look for

  • Impact

    Addresses a meaningful problem or opportunity.

  • Creativity & Innovation

    Demonstrates fresh thinking and original ideas.

  • Alignment

    Fits the Everyone. Everywhere. Every Day. vision.

  • Feasibility

    Achievable and demonstrable within the hackathon timeframe.

Presentations

On Friday afternoon, each team gives a short demo or presentation of their prototype, followed by recognition. To ensure your project is included, submit it from your dashboard before presentations begin.

Awards

Awards are given at the team level — every member of a winning team shares the recognition.

Best Overall

The project that best combines a meaningful idea with strong execution.

Most Creative

The most original, unexpected, or delightful idea.

Best Aligned to the Vision

The strongest embodiment of Everyone. Everywhere. Every Day.

Registration

Save your spot

Most participants register before teams are formed — sign up as an individual and we'll help you find collaborators on the team formation board.

Checking your sign-in…

Team Formation

Find your team

Browse teams looking for people, individuals looking to join, and mentors offering to help, discover complementary skills, and organize around an idea before the hackathon begins.

FAQ

Questions, answered

Everything you need to know before you register and start building.

Week of July 20, 2026

Ready to build something meaningful?

Register today, find your team, and help shape what comes next for Everyone, Everywhere, Every Day.